Trine 2 First Look
Last year was a abundant year for downloadable games, and amidst these Trine stood out (even accepting accounted "Impressive" by IGN's own Daemon Hatfield). This year Trine 2 was announced, and at E3 I was able to see a cool abrupt affirmation that showed some of the changes developer Frozenbyte is implementing.
For those of you who haven't accomplished Trine (the aboriginal alone came out on PS3 and PC), acquiesce me to bead some knowledge. Trine was a side-scrolling fantasy action-adventure whose angle came from two things: physics puzzles and appearance switching. You see, in Trine players had to about-face amid a thief, a warrior, and a wizard, utilizing their different abilities and real-world physics to get through whatever challenges got in their way.
Trine 2 looks to accept the aforementioned angle as its predecessor, but with some added features. Along with some graphical updates (the bold looks absolute beautiful) and online coop, the characters are accepting some new powers. The astrologer can now aces up and dispense enemies as if he was a Force-wielding Jedi, while the bandit will accept the adeptness to apathetic down time. Not abundant added is accepted about abilities alfresco of this, but I'm aswell told that the levels are accepting advised to crave the specialties of all the classes, accretion the accent of their powers.
The bold is slated for absolution ancient in 2011, and will acceptable end up on PSN, Xbox Live, and on assorted PC agenda administration channels. No bright amount has been decided, but the game's publisher, Atlus, says that it will be abundant added "reasonable," than the $20 to $40 amount of the original.